Introductions and Ventrilo Awkwardness

Hi, my name is Danielle Arostegui and I have previously been addicted to video games. The nice thing about my particular brand of addiction? If I don't play for a couple of days, chances are I'll never play that game again. Or at least I won't want to play it for another year or two.


What do I think will happen this time? Not sure exactly. On the one hand I don't really have the time to be getting addicted to a new video game. On the flip side- lots of things to do means lots of desire to procrastinate and working on an experiment for class is a pretty legitimate sounding way to do that- even if it does involve playing a game compulsively. I mean why do you think I chose to write in this blog right now? Because its better than annotating one more freaking source for my Enviro paper. After all, they're both in the name of science, right?

As far as progress goes, we finished up the proposal today (hopefully) and I even found myself procrastinating some of my other work to do that. A few of us hopped on Ventrilo to hammer out the last details and Michelle and I agreed that talking through Ventrilo is one of the awkwardest ways to communicate, despite being exceptionally convenient. How do you react when someone says something funny? It feels so forced to hit the key so they can hear you laughing. And by the time you've thought about it you're not really laughing anymore so then its doubly awkward. Apparently it becomes second nature. I'm interested to see if that holds true in my case. So anyway, enough rambling- my bibliography isn't writing itself.

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