What we did Sunday was meet up in the capital city. My character had a bit of trouble getting there, getting killed a few times and getting lost on the roads on the way, but I eventually managed to reach the flight master to get to The Inevitable City. Fell off the edge once. Very cool.
Player interviews were very interesting.
Afterwards, we (Chaos) attempted to complete a team quest. After we all died several times, decided to complete a different quest in Nordland (sp?). About same level of success. This time we respawned a lot farther from the quest point, so we didn't stick with it for too long. My character usually tried to stick with the others; since my offense wasn't too great, and every now and then someone would yell, "Someone come heal me!" Whenever I got separated from the pack I was finished. The fun part about being a healer is playing in a group, because you feel useful. Outside of that, it's kind of slow going. Fights with non-player characters your level get dragged out because a) you can heal yourself and b) most of your attacks are lame.
After this, PvP with Order. Were totally creamed, several times. I don't know if it was because they were more into the game or if they were more experienced or what, but I suspect that the latter had a lot to do with it. I read Hillary's blog post and...wow. There would've been no way for me to get to level five in a single hour. In fact, it took me about seven, give or take.
After fighting, everyone met up by the beach. We stood in a haphazard circle; Linden tried to organize our characters into a prettier one. At first we tried a "peace protest", which involved one of the goblins getting into the middle of the circle and dancing. Then we all took turns going into the circle and typing "/special", which makes your character do something interesting and completely pointless, like floating up and doing a backflip. We also typed "peace" in the chat box a few times. Once, another player started attacking us, but we explained to him/her what we were doing and attempted to pacify. Said player politely declined, told us that s/he was here in the game to fight, but told us that s/he would leave us alone.
Someone on our team wanted to fight a character from the other team (Fluffles, I believe), and our fight club started. We advertised on the chats, and at least one person* came around to see what's going on. Organized dueling in a world designed for melee warfare. Hmm.
*Later on there was another guy hanging around. We don't know if he wanted to join the fight club or not since he wasn't saying anything. So Michelle and I assumed that he wasn't and killed him. Hey, we ARE the bad guys here.

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